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Rage Idea

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ssgohanf8
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Post  Vegeta Sun Jan 11, 2009 10:52 pm

So I know youre planning on adding a rage stat of some kind, heres my view:

Rage isnt moddable, Rage lvl depends on race.

Now everytime you hit someone or get hit you get a chance to become enraged. When enraged you get a timer for the time you get enraged again. When enraged your stats increase dpendant on your race

What you think of this?

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Post  Abyss Sun Jan 11, 2009 11:01 pm

Yes, a little like my idea, I wish people here replied more in the suggestions THEY have to think its fun and now they can express their own wishes, and they dont
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Post  Vegeta Sun Jan 11, 2009 11:06 pm

Yeah, you'd think this topic would be full of idea's. But I see little creativity XD

But no worries I will fill it!

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Post  ssgohanf8 Sun Jan 11, 2009 11:06 pm

I have loads of ideas, but I'm not an out-going person... Sad
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Post  Abyss Sun Jan 11, 2009 11:08 pm

Let yourself go! Im bored and lacking ideas!
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Post  Vegeta Sun Jan 11, 2009 11:08 pm

Lol yeah, and your not even replieing to my idea! SPAMMER!

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Post  Tharsten Sun Jan 11, 2009 11:08 pm

ssgohanf8 wrote:I have loads of ideas, but I'm not an out-going person... Sad

Stop the crying for once!
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Post  ssgohanf8 Sun Jan 11, 2009 11:10 pm

That's also a flaw of mine... they get so detailed that the massive details erase my memory of the previous details... and Tharsten... I'm just trying to steal your crying schtick.
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Post  Abyss Sun Jan 11, 2009 11:12 pm

Meh, just post a simple idea, and I can work it out. Please! Ive got nothing to do!

MUST...WORK.....ON.....GAME!!!!
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Post  ssgohanf8 Sun Jan 11, 2009 11:13 pm

I can't do anything while Tharsten ate me and Vegan ate Tharsten AND being pressured!!!
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Post  Vegan Sun Jan 11, 2009 11:15 pm

You can't do me nothink i'm buu and i change you in cake ;p
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Post  Abyss Sun Jan 11, 2009 11:16 pm

Lol, ok take your time, but I dont want this spammed here, so I eat everyone

*munch munch*

*MMM, crunchy!!*
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Post  ssgohanf8 Sun Jan 11, 2009 11:17 pm

WAH! Blame Vegeta and Abyss! They brought in the ultimate spam bug!!!
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Post  Tharsten Sun Jan 11, 2009 11:18 pm

Yes it's a nice idea Vegeta, we will most likely add this.
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Post  AnarchoElk Mon Jan 12, 2009 12:01 am

Please don't, it makes the game rely too much on randomness.
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Post  Vegeta Mon Jan 12, 2009 4:23 pm

Yes, but rage is cool, so then add it as a skill you automatically have and it takes up some of your health and multiplies your stats based on your race and it has a regeneration time of half an hour

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Post  Abyss Mon Jan 12, 2009 4:34 pm

Yes we could do that do, I have to agree with Elk, it shouldnt be based on luck and randomness
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Post  Zetetsu Tue Jan 13, 2009 3:50 am

Like Vegeta said about rage being dependant on your race. I believe that it should be either how many times you are hit like a percent, and it also should be harder to anger depending on the race. The more you are hit the more you get your anger boost up, slowly but surely. You can get other ways also. Also you can set contacts with people on the game Ex.

Contacts
-100: Villain (Pure Evil, will destroy anything)[Gives none]
-50: Enemy (Not Pure Evil, but still evil someone you don't like)[Gives none]
-15: Bad Rival (Someone you don't like but spar with)(Like with Vegeta and Goku during Android Saga)[Gives 25%]
0: Neutral (You don't have a dislike or like to them) [Gives Nothing]
+15: Good Rival (Someone you like and spar with) (Like Vegeta and Goku during Majin Saga) [Gives 50%]
+50: Friend (Friend of yours like Goku with Yamcha, Tien, etc.) [Gives 75% Anger Boost]
+100: Best Friend (Your best friend, like Goku and Krillin) [Gives 100% Anger Boost when you see them die]

Okay seeing like a Best Friend die, will give you full anger, bringing your stats up to the max. Seeing Friend die brings your anger up but not to full, giving you little stats. I think there should be a percentage of Anger. Like say Low Class Saiyans get 100% Anger Boost, doubling their stats/Powerlevel. But they don't have good stats or powerlevel. So lets say as your anger rises you get annoyed at first at 25% anger. Then at 50% you get slightly angry, 75% Angry, and 100% Very Angry (Which Goku went when Krillin was killed)
Example:

Anger Boosts
Human: 50% (So its like 1.5X(Stats/PL)
Low-Class Saiyan: 100% (2X(Stats/PL) (Have bad stats, and PL gains)
Normal Class: 50% (1.5X) (Have average Stats and PL Gains to Saiyans)
Elite: 25% (1.25X) (Have best stats and best PL Gains at beginning for all)
Namek: 10% (So 1.1X)
Android: 5% (1.05X)
Tsufurujin(Tuffle): 40% (1.4X)

That's what I think they should be based on the first 5 races you said we had (Also have the classes of the saiyans in.
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Post  Abyss Tue Jan 13, 2009 4:23 pm

Yeah, we will look into that, but thats alot of code, so if we put it in it will be later when the main features are finished. But I dont know about the saiyan race classes yet. And we'll probably have the same gain in stats for all races. But the skills and extra's are the things that make them unique and different.
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